Backloggery – the perfect solution for TOO MANY GAMES!

Fluttershy has quite the backlog.

I own way too many games – and while yes, it’s quite possible that one cannot ever have enough games, the temptation to continue buying new ones sure does start to seem questionable when you’ve amassed a pile of titles you have yet to finish, or possibly haven’t started at all.

I wouldn’t consider having “too many games” a problem. When has having a large amount of entertainment ever been a problem? Instead, it’s just me feeling guilty because I have yet to beat a game that has been sitting on my shelf for possibly a year or more.

When you move to the digital side of things, the temptations grow even stronger, especially with sites like Steam and Good Old Games where games regularly go on sale for ridiculously cheap prices. Any exchange of physical currency is totally removed from the equation – you simply click a few buttons, enter your billing information, and it’s yours! As a result, it’s easy to fall into the habit of loading up countless titles from Steam during holiday sales and the like, especially these last few years where Valve has been tying in opportunities to get MORE games on the cheap – or free, perhaps – simply by buying others and earning achievements. And it works!

All these years of accumulating games which I never seem to finish has made me more conscious of my buying habits, and that’s why I’m writing this post – because I have found a glorious solution.

The Backloggery’s purpose is simple – and its tagline is even simpler: You have the games. Play them!

A noble intent. But does it work?

Oh, beautifully.

Sure, the tracking requires you to manually enter each game in your collection and you’ll be recording all of your own progress – but the way the site is laid out and the manner in which your personal statistics are shown are simply enticing. It really is motivational, having your entire collection all in one place, especially when you take a look at just how out of control your backlog may have become thanks to the simple representation through stats n’ graphs.

Here’s the current state of mine. As you can see, games you own are separated into three categories – unfinished, beaten, and completed. Beaten means you’ve cleared the game and probably saw the credits, while completed means you’ve 100% the game. I’ve only just started tracking my personal backlog, so I’ve only marked four games as complete – in other words, I haven’t added every game I’ve ever beaten to the site. But still, as you can see, I have 25 friggin’ games to finish, 16 of which I’ve never even played once! I told you I own too many games.

Also awesome about The Backloggery is the community aspect – you can see other user backlogs, add friends, and send messages – you know, the usual. But it all adds this very noticeable social networking feel to the whole thing – much like Raptr, although Backloggery is almost better because of how manually it operates. Every progress note or game added was typed out and added by a person/user, and it makes the whole thing seem a lot more humanized, whereas Raptr feels the complete opposite – almost totally hands-off and therefore less fun. Although, do know that I’m not hating on Raptr – I find their game tracking to be invaluable – just not in the same way.

All in all, Backloggery is simply greatness and suits my needs so well that it’s hard not to recommend it to anyone, regardless of the size of their backlog (inb4 compensation). The presentation is so to the point and video-game-esque, especially with the iconic medals and badges, and it all comes together as a motivational, accessible, and rewarding way to track your games in a way that really no other site can. It’s the perfect time for me to discover this site as well, since summer is fast approaching and I’ll have more free time than ever.

I put a link in the sidebar so you can visit my Backloggery – oh, and hey – feel free to add me! I love seeing what my fellow gamers are up to, it’s a huge part of what makes these types of things so much fun!

-rav4ge

2 comments / Add your comment below

  1. Steam sales are evil. I have 79 games in my Steam library, many barely played, some never played, but this is nothing. To give examples of clanmates’ libraries: 236 games; 334 games; 251 games; 364 games. This is beyond a problem!

    1. They may be evil in that they trick you into buying many games that you may never actually play – but those prices are nothing but good intentions!

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