Backloggin’ – Too many games to fit in the title



Yeah, so once again, it’s been a while, huh? I feel like I say that so often, so let’s fix that here and now. Numbers! You can have them.

Current statistics:


Last week’s statistics:



  • Beat count up by four.
  • 3 new games added.
  • 2 games removed.

Beaten games since last update:

  • Far Cry 3 (PC)
  • Alien Hominid (Gamecube)
  • Kirby Super Star (Wii)
  • New Super Mario Bros (DS)

New games since last update:

  • The Last Story (Wii)
  • WarioWare – D.I.Y. (DS)
  • Oddworld: Munch’s Oddysee HD (PSN)

Removed games since last update:

  • The Legend of Zelda: Ocarina of Time 3D  (3DS) — Gave to a friend for a Christmas present. No big loss since I already own the game on Wii.
  • Pokémon Mystery Dungeon: Explorers of Darkness  (DS) — I really, really don’t want to ever play this game again. Grind, grind, GRIND. I did like the plot, though – I wanna be a pokemon.

Nulled games since last update:

  • Kirby’s Dream Land 3 (Wii) — Worst Kirby game ever, period. Simplified and minimalistic to a fault.

Whew. I really gotta stop holding off on these updates. Did you catch all that? Okay. let’s get to the good stuff now.


Far Cry 3 (PC)

It’s been a while since I finished this game, so my thoughts on it are going to be a bit general here, if you don’t mind.

Far Cry 3 is, well, one of the best FPS titles ever, quite frankly. It builds upon FC2‘s rather sparse formula, includes a wealth of new mechanics that feel necessary and extremely polished, and then wraps the whole thing up in a story that slowly reveals itself to be one of the most twisted, darkest, and oddly satisfying tales of 2012 in gaming. The funny thing about Far Cry 3 is that it’s a game that hardly takes any risks in terms of gameplay. You’ve got gunplay that feels very reminiscent of FC2, a hunting system similar to Red Dead Redemption, and the enemy “outpost” system that seems to have been ripped straight from Just Cause 2.

But consider the beautiful, diverse, yet twisted island setting, a rather amazing electronic soundtrack, a character who actually evolves heavily throughout the game, and of course, the signature gameplay that is often an anarchist’s wet dream – and it becomes readily apparent that Far Cry 3 – although relatively grounded in terms of new innovation – is really something else.

Possibly Far Cry 3’s greatest strength is how all of it comes together so well. The game’s world always feels consistently alive – Pirates roam the unpaved roads, wild animals lurk in the tall grass, and gunfights break out between NPCs regularly. It never feels stiff or overly controlling – the game simply drops you off in its expansive, lush jungle world, hands you a pistol, and says “go.” Far Cry 3 is a game that wants you to have fun, and it wants you to have fun your way. Hell, you could even ignore the narrative completely and still have hours of fun here. Although in my opinion, in doing so you’d miss out on another well-executed and enjoyable piece of the pie.

I’m keeping this short because there’s tons of other games to talk about here, but know this – you can’t go wrong with Far Cry 3. The first few hours may require you to get settled in, but once you discover what Far Cry 3 is all about, it’s pretty damn hard to put down. Ubisoft, you guys totally nailed this one.


Alien Hominid (GameCube)

 This game is pretty much a love letter to classic arcade shoot em’ ups like Metal Slug and Contra. Interestingly enough, it was also The Behemoth’s first game – y’know, the guys behind Castle Crashers and the soon-to-be-released Battleblock Theatre. And like those games, it’s a ton of rather mindless, cartoon-violence fun.

As I also discovered, like the Metal Slug and Contra games, it’s not exactly easy. You die in one hit, and with large bosses and projectiles routinely flying everywhere, chances are you’ll die – a lot. I managed to beat the game on easy, but only barely. The end boss in particular is especially challenging.

But, in the end, this is a solid shoot ’em up, even if it’s a bit short. I’ll definitely be coming back to try and perfect my skills at laser-dodging and head-chomping (yes, that is a thing in this game). Good stuff.


Kirby Super Star (Wii)

I like Kirby games. They’re innocent little platformers loaded with undeniable charm and catchy-ass music. But unfortunately, they’re also a mixed bag.

Super Star is eight games in one, with six campaign-type adventures and two minigames. Of the six, they vary very much in quality. Some, like Spring Breeze, are straightforward and linear. Others, like The Great Cave Offensive are more focused on collectibles.

Yet… none of them stand out for any real reason. The fact that there’s six games here may sound good on paper, but what is really leads to is a bunch of shallower, small titles that aren’t especially good. I’d rather have this be a full-featured Kirby game rather than a selection of less-impressive, unfocused ones – which is basically what you’re getting here. I actually like Kirby’s Adventure more than this game… games… you get the idea. This package just feels overly eclectic and just all over the place. And really, it doesn’t do much differently or new from what Adventure offered. I dunno, maybe I’m just burnt-out on Kirby games, but I didn’t find much to like here.


New Super Mario Bros (DS)

Mario brothers! Yes, Mario brothers.

Funnily enough, you can only play as Luigi in this game by holding down some buttons when the game starts. I never understood that. Did they forget to make a character selection screen? It is called New Super Mario Brothers after all.

I really don’t have much to say here since I feel like everyone knows what Mario is and what makes it good. But here goes.

Mario is a game about a drug trippin’, washed-up Italian plumber. Instead of going around in the real world fixing people’s broken shit and unclogging toilets however, he leaves the house, routinely ignores all of his mundane job obligations, and sits in an alleyway consuming mushrooms until, well… this happens.


This game, being one of Mario’s many drug-induced adventures, is very similar to his other outings. He enters a rather colorful cartoon-looking world populated by walking mushrooms, hills with faces, and what else – MORE DRUGS. Some make him larger, some make him gigantic, some make him small, and some give him invincibility while simultaneously pounding some of the catchiest music ever into his eardrums.

His goal? Routinely save this princess who keeps getting kidnapped, probably because she’s like the only other human being in the whole goddamn place. So that’s what goes down.

New Super Mario Bros is pretty much that – another one of Mario’s alley trip-sessions. There’s some new things for him to do like climbing and becoming a turtle himself, which is really one of the most useless things ever.

I don’t know, man. If you like Mario games and turtles and drugs and stuff maybe this is the game for you. It’s certainly pretty crazy – and fun.

…Still here? Cool, man. See ya next time!

Next time…

  • Oddworld: Munch’s Oddysee HD
  • Hard Reset



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3 Responses

  1. I love our backlog posts. 😛

    I should seriously consider doing them myself. I have a backlog that absolutely required accountability or I will never complete it — ever.

    What do you use to create the neat progress tracker?

    • Keen says:

      Wow… I botched that.

      Should read YOUR backlog posts and my name got all screwed up lol.

      • rav4ge says:

        Ha, it’s all good man. Honestly, I’m flattered that you stopped by. Thanks!

        The site is The Backloggery. It does require you to manually add every game you own onto it, but that’s really the only hurdle. What follows next is pure motivation and awesomeness. I highly recommend it.